
Jelly
The everyday minion. Waddles straight at you, one cut and it drops its buff.
Creeps
The villains' minions carry odds and ends: charms, potions, snacks. Cut them down and pick up what they drop. New kinds show up as you travel, and each region dresses them differently.
The color and the little icon on a creep's head tell you which buff family it drops. Beat it, then pick one of three.
Heals you or adds armor hearts.
Heal, Regen, Lifesteal, Beefy
Makes parrying easier for a while.
Wide Sword, Hawk Eye, Bubble, Quick Sword
Makes your returns hit harder or wider.
Hard Counter, Split Shot, Thorns, Pierce
Breaks the boss's posture faster.
Smash, Posture Break, Deep Stun, Posture Lock

The everyday minion. Waddles straight at you, one cut and it drops its buff.

Three tiny flyers weaving side to side. One cut each, weak bite.

Fades in and out. Only hittable, and only dangerous, while solid.
Small, quick, with wind streaks. Do not let it slip past.
A steel helmet takes the first hit. Worth it: it always drops something.
Lights its fuse when it gets close. Cut it early or jump the blast.
Has a crack down the middle. Cut it and it becomes two smaller, faster ones.
Stops at a distance and shoots arrows before walking in. Arrows can be parried.
A tall shield covers its front. Get it from the side.
Stops, flashes red, then dashes through. Jump it, then cut it on the way back.
Floats near the boss and patches it up. A reflected shot sends it home.
Looks exactly like a buff drop. Until it wakes up with teeth.
In PvP duels you will also meet spike creeps: hit them with the ball to earn a buff.